Personal Project Review
The scope of this project originally was to create a story about a cat that has a dream that he saves the Royal Cat Gem of his kingdom by growing wings and diving off the cliff that the gem fell down. I later realized that it was going to be a lot harder than I thought to create a cat that could walk on two legs, so I decided to change the character to a worm mainly because I really enjoyed the wiggle worm project. I then thought that the idea of a worm trying to rescue a precious gem was a little to weird for the story so I
decided to create a new species. Enter the Dragonpiller, a half caterpillar half dragon species. Although I changed the story from its original point, the background and landscape I had imagined I kept for my Dragonpiller because they matched the story of the Dragonpiller. However transferring my Photoshop projects to After Effects caused a lot of problems and parts of my project were deleted multiple times, which resulted in me having to cut out some of the extra effects I wanted to originally add. One thing that I still am planning on going back and adding is a spout of fire that the Dragonpiller shoots out to help showcase the whole idea of it being half dragon instead of it just growing wings. One cool thing that I learned along the way is how to create a repeating falling background for one of the scenes in my project. There were a few times that I kind of forgot how to use the puppet pin tool, but luckily my friends were able to help me figure things out again. I would definitely have changed the color scheme of my Dragonpiller next time because the deep purple and bright yellow combination didn't really fit too well for me and I wish that I could've changed it before finishing the animation. I would keep the background, landscape, and the falling background the same because those things really worked well for me.I don't know if we are using After Effects again, but if we are I will remember to never change my Photoshop files once they have already been uploaded to After Effects because that will screw up your entire project. Overall though, I was pretty happy with the way it turned out, but there are definitely some things that I could fix and I hope to have a chance at fixing those in the near future.
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